


In addition to the documentation provided, the wiki has a lot of useful information for working with the game and engine, contributed by the community which elaborates and breaks alot of the information down into more digestable chunks. Example RPG Game Information: Information on running, building, or scripting the example RPG game.
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The source code for the engine used in these games is Open Source (ZLIB licence, read the "License" section below carefully before starting ANY kind of project based on this engine). If your question isn't answered there, you can try posting to a relevant thread, or creating your own, being sure to supply a good description of your problem, and your operating system/hardware/software setup, while refraining from wild accusations.Ĭube 2: Sauerbraten is a multiplayer/singleplayer FPS freeware game project.

Cube Forums: If after reading the documentation and wiki you still have any questions, you can try searching the forums.Sauerbraten IRC Channel: Online public chat with Cube developers, supporters and fans, via the QuakeNet IRC Network.Quadropolis: Online Cube Engine community, with user made maps, mods, and scripts.Cube 2: Sauerbraten: The Sauerbraten FPS (First Person Shooter) Homepage.Cube and Cube 2 Engines: Start Page for the Cube Engine series.Here are some places of interest on the internet, which are related to Cube / Cube 2: Sauerbraten. First of all, welcome to Cube 2: Sauerbraten! To start off, if you are looking for help with the game itself, refer to the Documentation below.
